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(+1)

I played like 4 times before realising the drawings at the start were tips on how to survive lol. I was just rushing through getting hit by everything and dying... Silly me! But was fun to mix/max stuff. I think if anything, there's need to be more difficulty if expanded upon. Like, once you learn the orb sounds, it's pretty clear you can walk for the first second or two and then sprint to avoid. Then you can just pick the door you like (which by the way, the "no dangers" room is too cheap for how valuable that is lol). Again though, super fun!