I absolutely loved the art and sound! My biggest problem with the game is that the boss felt boring and uninteresting in comparison to the rest of the game. But other than that an extremely solid entry with a lot of potential to expand in on!
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We were tuning the boss for a more hectic environment, we had a boomerang enemy like... 90% done but ran into a glitch that they just refused to actually throw their boomerangs... i think you can run into them on floor 3 still sometimes, but otherwise they got cut from the game. As a result Shieldenstien lacks some of his backup... Thank you so much for your feedback!! we agree the ideas for this concept are just flowing and we're definitely seriously considering continuing the project!! c: