Charming simple game that I think interprets the theme pretty well, I enjoyed it enough to play it a few times through! One thing I noticed that was pretty cool was that the "next stage" was linked to your score, not how far you got, rewarding more "skilled" players which I thought was good. There were a few points in the second stage where the jumps seemed impossible, spanning the whole screen, and the moon at the end was entirely possible to miss, I think you should win once you get past it, not when you fall onto it. The whole "love has a cost" was pretty creative I think, and I quite liked it!