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(1 edit) (+1)

amazing work man. the game was very fun. i like the mechanic of throwing the hammer and getting it back even that it was kinda hard to control the hammer direction at the beginning but i managed to get how it works after lol. otherwise, i really enjoyed smashing those fairies XD

the boss fight was fun but very hard especially that its hard to attack while dodging the bullets.

the visuals were so good. i really liked the background and the flower effect after getting hit(it was a clever method to give info of the player's health) .great job tbh :D

(1 edit) (+1)

Thank you a lot!

The hammer went through a few small iterations in its development cycle, including a point where it could hurt you even when you were big Shinmy >.> We're quite happy with how it turned out, and we're glad you like it too! Smash 'em fairies XD

Well, it *is* the boss fight! Admittedly though, we might've gone a tiny bit overboard (Just a bit >.>) To be completely honest, the hitbox is really small compared to Shinmy's sprite, and we didn't really explain that >.<

Thank you! Void really cooked with the background!