Had UI issues and had to hack it a bit in dev-tools to see the 'ask expert' button.
It had a few minor bugs like text repeating of the previous customer briefly before showing correct new customer info.
Core of the game is done, just lacking a bit of polish. I think Reject is obsolete currently, as you can just low-ball offers instead and perhaps you get a bargain. Obviously needs a bit more variety in customers + items (and music loop is way too short) and an additional layer (story or inventory management for example) but a very solid start of a game, well done :)