Not having fullscreen was intentional because i didn't know how to scale it without making the screen weird so i just... didn't scale the screen.
I'm glad you liked the game and I appreciate your feedback!
Hi! This was posted here because you all are the best animators ive ever seen. My friend is looking to start a show. (Like a TV series) and he wants a team of animators to help him. He asked me to get the word around because i know some amazing animators ever! (The game dev community.) He's learning animation for himself too and is actually doing pretty decent. Anyway he's working to get a discord anyone who's interested in joining. I don't have a lot of details about what the show is about and anything I do know I'm not supposed to release until the project is officially underway. All I can tell you is that it's good. (He'll tell you about the show if you join btw) basically the goal for the show is to get it produced by Glitch Productions. Anyway if your interested in joining the project/ temporarily helping animate the show please comment and if you have any tips about how to go about animating please say so. I'll try to get him to give me the discord as soon as possible. (Btw if you were wondering there is absolutely no pay, idk what he's planning to do if the show actually makes money I'm just the messenger.)
Feel free to ask any questions as well. Thank you for your time.
Hi! I don't know what engine you use but this should be applied to general uses:
When your exporting your game, try to find a tutorial (via YouTube, Google, or even reddit) on how to make your game "embedded". In Godot when exporting (for windows) you want to make sure you check off the "embedded PCK" option. This allows it to be a .exe without having to dig through files.
I hope this information helped. Bye!
Would you like to try my game?
Thanks for the feed back! I have had multiple issues with the ui, i guess if your screen website is scaled it makes it so you can't see ui or can see hidden ui that i want to add to later updates but didn't have the time. the music was more of a last minute panic, I had finished the main game and was making 3d models to add because I made this cool system that automatically adds the model to the list (what I spent most of my time on) and I was about to release it when I realized the music was missing. I took a song I made and added it to the game description (through comments(the first comment)). Overall there were things I would have liked to do better but I was proud of what I did in the time span. I had a lot of plans over the weekends so I had to squeeze in any work I could and ended up with about 9-10.5 hours of programming, art, and concept development.
I GOT IT!!! so i tried to do the do the actual game at first but them i started putting non-sense into the chat thing. then at requests left "-8" i put in "do whatever you feel like you should do" and suddenly i was in this strange room that said "tap space bar" but taping the space bar did nothing. loved the concept though.
would you like to try my game?