I think this would be particularly great as an intro one-shot! I appreciate giving the Warden multiple ways to dangle the quest in front of players (i.e., loot, bounty, heroism). I’d love to see the "one hour until the twin solar eclipse” bit come into play more. In addition to being the ticking clock for the sacrifice, maybe there could be a table of events at 10-minute increments, or something? Well done, and congrats!
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Thank you Sara. It definitely fits more into an introductory style, and written to help newer wardens.
You’re 100% right, a ticking clock of escalation would also work really well in here. When I ran it I found the structure enough to push the players forward without too much delay. But it would be perfect to run a clock with a group you know tends to go a bit slow through things.