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(+1)

This is a cool concept and i love the idea of the bomb meter being your health, tho it feels very difficult to actually fill since i have to get so close to the enemies to get the chips, when they spawn in so quickly at the end of a wave, though i found myself falling into the gameplay pattern of never using the bomb, since i know it'll go off when i take damage anyway. Visually very interesting tho! the bomb wave is very satisfying.

This is a promising alpha! i think this will be a lot of fun with polish and backgrounds and spritework on everything c: