What a fresh aestetic! Shooting felt good and the unique designs had me engaged. c:
I find the first phase very chaotic, but also stagnant, it was in my best interest to simply find a corner and wait there for enemies to come to me, rather than the game compelling me to leave my little hole and interact with it, i think the obstacles contributed to that in someway, making it hard for me to shoot bullet spawning fruits from distance without falling into their line of sight. The amount of health i had also made me feel invincible, i almost wish we had a small amount that regenerated or something?
I experienced what i think was a glitch where the little square cereals in the boss arena would hit me from much farther away than it looked like they should have, around 4 or 5 player lengths.
good level of difficulty, fresh aestetic, i had fun c: