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Hi, if it's not a secret, what amount are we talking about so that your game can be released in its full scope as you intended, and are there any plans to add the ability to mod it?

Before anything else, yes, we will be releasing mod support on the final version, as we’ve said on our latest devlog :).

Regarding amounts, we are not sure of an exact figure, but we can give estimates.

We were designing about 9 new encounters and 3 bosses, besides some odd scenes. CGs go around 40$ to +100$, but if we settle at around 50$, each original animation uses about 120 CGs, which would go about 72.000$ for animations alone.

Of course we would cut this to about 1 or 2 CGs per animation and then animate them ourselves or hire someone to do it, which would land about 1.500$ if we animated ourselves or around 4.000$ if we hired an animator to do that from the CGs, based on a price of 50$ per scene (~4) for each encounter.