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(+1)

Cool game, really enjoyed it! I love that the memory is the cost, and that you can recover some by collecting RAM. The movements felt food, and I really felt like I was bouncing around the mazes as clippy. I think one thing you could do is make the RAM have either a faint light or faint sound, or both, so that you could more easily find RAM when low on memory. My best score is maze 7, before I couldn't find any more RAM and ran out of memory. Maybe making the exit dial-up sound range also scale with the maze would also be a good idea, as I was just aimlessly wandering around the maze after the first few mazes.  I thought this was a very creative interpretation of the theme, and really like these types of games, good job!

(+1)

Good point, I was uncertain about scaling the exit sound range up as the noise it make made my brain fry after hearing it so much :D

Thats's why i made the note feature to be able to leave a "breadcrumb trail", but I'm not sure it was obvious or useful to use.