Really liked the psychedelic vibes in the background gameplay, I think it helps tie into the narrative of Caroline's meditative tool she uses to help others!
Great aesthetics, visuals, and pretty polished gameplay.
All in all, great job!
Yeah, the backgrounds help with the narrative, I like how shaders can be used to make something like this, the level background was hard to draw because I think it’s hard to make a “brain” as background, at least I tried haha
Happy you liked the aesthetics, I’m trying a new style or this way of showing things as paper and I’m getting closer to what I want :)
Thanks for playing! ^^