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(+1)

 Really liked the psychedelic vibes in the background gameplay, I think it helps tie into the narrative of Caroline's meditative tool she uses to help others! 
Great aesthetics, visuals, and pretty polished gameplay. 

All in all, great job!

(+1)

Yeah, the backgrounds help with the narrative, I like how shaders can be used to make something like this, the level background was hard to draw because I think it’s hard to make a “brain” as background, at least I tried haha

Happy you liked the aesthetics, I’m trying a new style or this way of showing things as paper and I’m getting closer to what I want :) 

Thanks for playing! ^^