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(1 edit) (+1)

Wow this was an awesome incremental game! The art is gorgeous, and you did a good job fitting in polish! It was a comfy vibe and satisfying to watch the physics play out, just like getting a good shot in Peggle. Upgrades felt good to get, especially the double bounce one. Animations were cute, including the unnecessary ones like the logo dropping in. Geode is a beast. I honestly struggle to give criticism because this is very nicely contained, but there is one thing: I didn't see a bounce counter anywhere, but maybe I'm going blind. That would be nice information to know and would improve things like the doubling effect.

You've built up some serious skills in game dev and time management to push something like this out so fast! Super inspiring. Congrats!


(+1)

really wanted time to have strings for the permanent stats added UI (like Your current replenish chance: 6%) but I felt debugging / adding it in time would be a major pain, because the UI was far more 'manually' laid out than it probably should've been :D

Thanks again for playing!