Banger idea ! The screen size is small so it got tedious to circle around but I really like the humor and art of the game :D I can see how the scope of the game was a bit too big for the few days we had, but this game has potential !
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I went to your github, I'm not familiar with godot and GDScript as I work in C# but from what I see :
- a lot of work went in system like the houses but I never noticed the villagers enter their home as I busy with gameplay (but you already are aware of that as you said in your game description)
- I could be wrong but maybe trying to achieve Composition would have been better for your events ? looks like Godot have "Resources" that look really close to the Unity "ScriptableObjects"