Really unique and quirky concept! i like it a lot, and it got a good chuckle out of me a couple times. The controls are competent, tho whatever the M powerup does isn't explained, and i, not being a toho player don't really know what focus is for or how to use it. Shooting felt good, wish there was more, i think an issue with the sprite work is that all the enemies are the same size and look very similar, making it hard to distinguish when someone coming on screen is going to start shooting a whole busy pattern all their own, or are just gonna shoot a simple spread of bullets for me to dodge. It would be nice if mid and final bosses were physically bigger to be easier to hit, allowing me to move around the space more while keeping up damage. Your first stage's music is amazing, the later tracks feel a little discordant even when they don't reset, and i wish i had more feedback in sfx, enemy death sounds, hit sounds, fire sounds, the like. Also tho we *mention* shrinking a lot, it feels more shoehorned in than designed around however :p
The old guy boss was especially funny, don't change anything i love him. This is a really unique submission c: