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(+1)

Similar concept to my submission! Not sure if it's the movement or the checkerboard pattern, but the background is a little hard on the eyes. Would also have been nice if shooting was optional to make it feel more like a cost being payed as opposed to a timer. Lastly, the game froze and stopped working when I reached 240 score.

I respect giving a new engine a try. I can't imagine it was very easy!

Oh, that's interesting. Someone else also had the game hang after a while. As mentioned in that comment, I'll go look through the code and give the game a proper testing itself. Will update the build id and when I find what's causing the crashing!

Also the background definitely could've been better, I agree. Initially I'd have the camera drag behind the player, but that makes the shooting feel weird so I increased the cam speed to make it snapping to the player instead. 

Thank you again for playing and the feedback!