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(+1)

Cool idea and interpretation of the theme! I never see why there needs to be so many different resources, and I think it just overcomplicates things. Maybe just narrow down the resources to 2 or 3 in the future if you ever make a game similar to it for simplicity and ease of understanding?

Almost half of the resources are the result of "upgrades" of other resources. In my opinion, such mechanics should have improved the game. (But it didn't. Because for this it was necessary to add several dozen more buildings, and the time - from 24 hours... what did I expect?..).

But the number of basic resources really needs to be reduced to 3. (Or increased to 10. But this is for connoisseurs. Very rare connoisseurs.).