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Hello! I spent around 5 minutes figuring out how to enter the level, but I saw in another comment that you’re already planning to improve the UI.

 I really enjoyed the crouch attack design. I think the game has the potential to create a really funny and chaotic experience. It reminds me a bit of Stick Fight : The Game. I would also love to see more dynamic changes in the environment and items to collect during fights.

Thank you, Musefarm! Do you have suggestions for UI? When you say you had trouble entering the level, was it stage select or character select that was not clear?

The character selection wasn't clear to me at first. It took me a while to realize I had to grab the pin and place it on the character. I think the selection page needs better visual cues to guide the player's attention as soon as they enter.