Wow this is a great entry !
At first it was a bit confusing, but I read again the description and used the left click to have description of how the tiles function
It was very intresting trying to balance the ressources, and trying things out to feel the impact of having used too much of a building (at first I was like : "Let's make a giant powerplant system"), and as you continue you discover patterns of way to place your buildings to manage efficiently your ressources
I didn't went very far (3 or 4 rounds), but with the perks I saw I can sense a great diversity of way you can play and the type of runs you can do (For exemple, is there a way you can change your deck of cards ? I feeled that there were to much factories in my deck so I wanted to get rid of them, and I had a perk that let me reroll my hand so it worked as well)
With a bit more polish to clarify things (even if I love the handmade drawings, It can be a bit messy to see clearly where each things are (the deck of cards was above my grid at some points)), this can be a great video game, and moreover I can see it beeing made into a board game !
Very good job ! Liked it a lot !