At this stage, this is one of the most engaging games in this jam, but:
- The only thing to criticize is the visual aspect. I understand that time was limited, but in the future, you could draw a unique background for each act — it could even be animated. As for the characters — you could either keep the cards but decorate them better (add frames, add levitation, animate them when attacking or using an ability), or draw separate character sprites standing on your background. Either option would add a bit of atmosphere to the game
- You could also think about the enemy roster. Seeing a demon and two humans on the same team looks pretty ridiculous — but if this is explained from a story perspective, it could actually work really well
- It's great that there are tooltips when hovering over information. That really helps understand what's going on. However, it would be nice to have (for example) an Act 0 that clearly shows what, where, and when to click