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(1 edit)

Nice little game! I like the minimalistic style and the idea behind the dungeon. I would recommend you to decrease the hitbox of the player or the hitbox of the spikes. At some passages it felt a bit unfair - but then again, since there are no enemys yet maybe this was on purpose to have a reason to purchase health? All in all, well done :)

Thanks for the feedback! I did originally want enemies but i was not able to add them in time so i settled for the spikes. They are basically there to give a reason for the health. Some areas they are there so that you basically have to run over them (unless you can line yourself up pixel perfect) and "spend" some health to get access to cheap gems, so it was intentional, but i agree it could have been done better