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I never understand linear visual novels without choices. Why not a comics? It would be much prettier. to read

Comics require a far greater amount of visual assets to be commissioned, and that requires far more money than I have. What's more, I didn't want to make a comic, I wanted to make a visual novel, as I was inspired by a visual novel and wanted to try my hand at making one myself.

A visual novel is a novel first, with visual elements second. If you're looking for a comic, you should read a comic. The pictures are not the main draw in a written work.

Not all stories are games, and not all games are stories. I as the author had a specific story I wanted to tell based off of my own experiences, and having the player take on the role of me and make choices in what is an analogy to my life would make absolutely no sense in this context.