Thanks for the great insight, bro! Actually, you just gave me a brilliant idea. Initially, I planned for a straightforward harem route, but I’ve decided to pivot: The choice between loyalty and infidelity will be entirely in the player's hands.
If you choose to stay faithful to a specific character, you'll unlock a unique and meaningful ending exclusive to them. You can still be a 'good guy,' but whether or not you cross the line with others is your call. I want the player to have true agency over the MC’s morality. Hope this makes the game even more exciting for you.