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(+1)
  • Art 4 - Very good overall, but the white text on the red panels is a bit hard for me to read. The non-selectable text is also a small issue for on-screen accessibility. 
  • Writing 3 - some typos like 'Revalation' and 'eanxiety' should have been caught with spellcheck. 
  • Game design 3 - I feel like I need more clarity and detail on what each stage of the Revelations consist of and what thresholds players need to cross to get to them. through exposure to the Ichor. 
  • Utility 3 - I feel like if the players are investigating/stealthing into a location like the Bio-Syn lab, I would want a lot more information on how many people are present, the layout, etc.