Hi thank you so much for the comment, but I'm a little confused by your critique? Clicking to go to the next paragraph or next few sentences is a function of the visual novel software that we used to make the game. There isn't really a way to fix that without every bit of text showing up on the screen, and I fear that would mess with the pacing of the story?
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Everything showing up on screen would mess with the pacing of the story, if there is no other way to fix it/ change I would opt to increase the amount of text that is shown per click. Like combine 2-3 sentences together into one click (perhaps with some animation but that's besides the point). Other then that, if possible some kind of auto play feature would be a good solution. Now idk what engine limitations there are these are just my ideas.