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catreturn

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A member registered Aug 10, 2023 · View creator page →

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tysm!! super happy you enjoyed it!!

omg just saw this!! ty for reading!!

omg hiiii!! big fan of your work (in the middle of playing she was swallowed by the sun rn) so hearing that the prose was impactful means a lot!! glad that the runtime was able to help w connecting to the plot beats since I spent most of the time worried about the story's slower pace. But I'm very glad that you enjoyed it >:)

Thank you for playing!! Glad you enjoyed it!!

so glad you liked it thank you for the feedback <3

Thank you for the kind words!! hearing that the ending surprised you means a lot :3

so glad to hear our game had a strong impact on you!

Hi!! This is really sweet, and thank you so much for commenting!! As for your thoughts on the 'final tests': 

Earlier in act three, I had established the attraction/fascination Helena feels towards Lilith (with her rewatching the footage of their kiss and also slipping up by humanizing Lilith in her deleted journal entries). So I wanted to escalate Helena's feelings of attraction and also Lilith's feelings of hatred. 

While the 'final test' portions are just narrative devices to show Lilith/Helena's feelings shift over a few weeks, I also wanted those scenes to serve as an 'end' to the experiment. Basically by the time Lilith receives affection from Helena, she feels nothing, as she understands this moment is nothing more than another way for Helena to extract data from her project. At the same time, Helena is able to understand that Lilith's feelings of love are truly unconditional. This proves an irrational line of thinking in Lilith, which makes her 'human' and 'real' by Helena's standards. But after this point Helena still continues to view Lilith as a project, which leads to the final confrontation scene. (Which is real!!)

Sorry for the super long response, but I just wanted to explain certain scenes and help them feel less confusing? Even though you said you'd replay the game to find new meaning out of it (that's so sweet by the way), I thought hearing more about my intention could help out... 

Anyway, thank you so so much for playing!! So glad you liked it!!

Hiiii thank you so so much for playing!! While I was going for a slowburn that eventually spirals into something more horrific, I think referring to it as an emotional toaster explosion gets the job done better than I can. Gonna start saying toaster explosion when something makes me Feel. again tysm for playing and reviewing <3

easily one of the games i looked forward to the most whenever i'd pop into the yuri server and it did not disappoint!! loved everything about it. loved itske who i think would have a Conversation with mr harry du bois of disco elysium fame. loved the art (the muppet style sprites were what i saw the most in the server and i thought they were so cool). loved the music too and how lively and fun it is. Mostly i loved the writing for this game, it was funny and sweet and sad and made me feel so much for a girl that only wants to be a trash cube. peak cinema

such a cool game!! really enjoyed the worldbuilding and the entire ending sequence with other rue!!

love your game!! i think the writing is so interesting and lets the audience know just enough about the characters to get a sense of who they are without the narrative needing to over explain their relationship. i think this works so well with the premise of poker games and being trapped on a train ride. it kept me entertained in my playthrough. also the sound design/art were soooo cool but the ui had me going crazy..... like making a whole card minigame in the span of a few weeks is nuts but its so fun here!! 

tsym for the comment sooo glad you liked the game!!