In my opinion, this was the best overall execution of the jam's premise. The pregnancy was well integrated with the plot and gameplay mechanics, it had enough variety in how to handle the tavern's finances while also juggling the surrogacy, the pregnancy's size changing the walking speed, with some ways to not make it too frustrating later in the game. The art was pretty good and fitting. Save for maybe a bit of too much busy work with the constant window jumping to cook the same meal several times, it's easily one of the best pregnancy focused RPGmaker games I've played.