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Yeah I've seen the breadcrumb reveal of RPG Maker MZ. I was actually entertaining the idea of migrating my work to MZ but the big deal breaker is plugins from MV won't work on MZ, which makes sense being a new engine. Yanfly made a video explaining he plans on having people make MZ versions of his plugins so that's great. However I have a lot of plugins from other plugin makers as well and I don't know if they are going to do the same. Also it would probably take a long time to make those MZ compatible plugins. 

I'm comfortable enough with MV and also didn't really find anything for MZ that made feel like I HAD to have it for making Wayfarers. Although being able to layer maps seems pretty awesome and I saw a pic indicating you can see an actors' movement route on the grid. I also would like to see if they have a more robust character generator.

Oh yeah. I recently got Skyrim for PC because it was on sale. But I actually haven't played it yet. Another one for the backlog haha.

(+1)

I'll keep pushing on my own project (once I get back to it) on my own pace, which, admitedly, is very slow. I'm enjoying the journey way too much to rush. Haha

In the meantime, maybe MZ will surprise and attract me enough that I might consider a migration some day. Maybe not. In any case, I just hope the main issues with and features missing from MV are addressed.

Since I'm on a hiatus from my own project, I'm playing different games, and Skyrim was one I had to play again. I had played it back when I had an average potato for a pc, so now that I have a more robust one, I wanted to play with it's mods a bit.  And so I found that feature. Today, after watching F1' return on tv, I decided to reinstall my F1 2018 and give it a spin. Well, gotta make do with that quarantine. Hahaha

Cheers!