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Hello! I saw that the demo project had an event capable of detecting fall height, and possibly inflict fall damage to the player. Could you please upload a screenshot of this event, so MV users can see how it's set up? (And, if you have time,  documentation about the various plugin variables such as isFalling would be appreciated)

In any case, it's a great plugin! Perfect for spicing up RPG exploration. I can only recommend it.

Hello! Thanks for the comments. Here's the event setup:

isFalling is true while the character is currently "falling" (on a cliff tile), and fallHeight return the height of the current cliff (in tiles).

Hope that help. For further support I suggest you to use my discord or to post on the plugin page on rpg maker web forums.

Regards!