About SFX, that's clearly the less polish aspect of my game. I did that last, and I have absolutely no experience on how to do proper sound design (mind you, I also had absolutely no experience doing music... But I had more time and motivation left in me xD).
You don't have sound for most of the "desk items" (as, game manual, encounter tool, etc.), you also don't have sound for attacks, nor for the different creatures... I kept it to the strict minimum so it's functional, but at one point I will need to tackle that issue...
The fact that you have a 4K monitor is actually really nice for me because I wasn't able to test the game at that resolution (only up to 2K). And even if the gamepad cursor didn't work as intended, the automatic scaling of every "desk items" as well as the HUD did, which is great!
It would have been problematic if the game console screen was outside of the window xD