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In this jam, I used GDevelop, which might be worth adding to your list.

It’s a very beginner friendly no-code / low-code game engine built on JavaScript and rendered with PixiJS, but coding is completely optional. I made my jam game, along with my previous released games, entirely in GDevelop without writing a single line of code. I mainly use its extensions and visual event system.

It’s a full visual game engine with both 2D and 3D support. Its biggest strengths are how easy it is to learn, how quickly you can prototype, and how powerful its 2D capabilities are. The 2D possibilities feel almost limitless.

Its 3D support is also improving very quickly. For example, they recently added real-time spotlights and point lights with shadows, which is exciting to see.

Performance is another big reason I like it. It runs smoothly on my PC, unlike heavier engines like Unity, which tends to lag a lot for me. Along with Scratch, it’s one of the few engines that works really well on my setup.

It’s honestly been the best way for me to make games, so I thought it might be a good addition to your catalog, maybe under Beginner-friendly engines or No-code / visual game engines.