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Actually, since then I've found a way to reliably win. It's not a chance game, it's a speed game.

If you click fast enough, you can exceed the 7-tile limit. At which point you can have as many tiles as you want, you won't lose, which trivializes the game. I suspect your code determines failure by checking if the number of tiles is exactly 7, when it should check for 7 or greater.

Man, you surprise me! Yeah you are right, I set the lose limit to be equal to 7. It should be equal and over 7... Will fix it. Thank you!