I really enjoyed this one!! The dialogue was charming and witty and the world presented to the player was filled with cute little details that added to the overall charm (the 'no soliciting' sign, rubber ducks on the shelves, etc)
My only real wish for this project is for there to be a crosshair or some other kind of overlay to help the player tell where exactly they're looking and if an object they're hovering over is interactable or not
I was able to fully progress to the 'end of content' dialogue trigger and I cannot wait to see more should this be continued. Incredible work for a first release, well done!!