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At first I honestly thought the game had crashed because the loading time after pressing play was surprisingly long. But once it finally loaded and I actually started playing, I ended up having a really good time with it.

Running through the 3D environment while sliding under obstacles, dodging trees, avoiding dogs, and dashing toward the kite was genuinely fun. The movement gives the game a really energetic feeling, and the fact that crashing into obstacles punishes you with lost time adds a nice layer of tension and adrenaline to the experience.

While playing, I did feel like something was missing when reaching the kite because nothing really happened afterward, and later I saw the comments explaining that the game currently has no ending due to development issues during the jam.

Still, I really hope you upload an updated version after the jam ends, because I’d honestly love to replay it and see the full potential this project could’ve had. It genuinely feels like the kind of game that could become something really great with a bit more time and polish behind it.

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Thank you so much for your feedback! 

The Web version runs fine, but the executable still feels smoother. If you want to try that one instead, its o.k.

I managed to fix the ending and the intro video. The game itself isn’t too different from before, but it should run a little better now.

Fixes:

  • You can finally hear the sounds!
  • Jumping no longer gets the character stuck in a jump state.
  • Approaching the kite now properly finishes the game.
  • There will always be at least one dog. If you get more than three, consider yourself unlucky, those little rascals are tough to avoid.
  • I increased the jump force (just because it felt more fun).
  • The forest is no longer procedurally generated, the game is too small to need that kind of overhead.
  • The grass is now visible!
  • I didn’t remove the dog’s butt*hole. My wife thought it was funny, and… I agree.

I learned a lot about animations on this one. I’m going to add more animations onto my next game. I really enjoyed participating in the jam and want to keep making more games! For the next one, a proper ending, better menus, and even better gameplay are a must. Step by step!

Frama, thanks again for your comment it really meant a lot to me.