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While of course some more fleshed out graphics would do good for the readability of the game, I wanted to say the movement felt pretty good and very responsive. Both characters are fun, with the only thing I got tripped up on is one of Prentiss's spells where I didn't fully understand what it was meant to do. 

Very strong start to what could be a good project. Some notes: Magic missile seems very OP, and limited counterspell uses seems like it could be a very centralizing mechanic and very difficult to balance around if development was continued.