Thank you! Yes, it is Unreal Engine 5.1. I was able to drastically lower the size of the game by removing a lot of redundant assets that I had piling up inside the project when I imported from Blender. I also had to go back and clean up a lot of the code. I also chose NOT to use Unreal Engines Lumen feature which is very performance heavy. Not sure if that helps memory but the game definitely ran better once I switched lighting systems haha. Im sure when I am almost done with the game it will be much higher, but I will try to keep the file size as low as possible.