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I can't vouch for if it actually works or not, but apparently there are some "decompilers" that exist. Depending on what engine you used to make the game initially, it might exist.

I came across a decompiler that takes the Exe from GameMaker 8.1 files and can apparently decompile that Exe back into a GM8.1 file or something like that.

No idea if they work, no idea if you should trust them (I have not used anything like that), I would run it in a sandbox environment or a hardened VM if you really wanted to try something like that.

(+1)

Decompilers usually output massively unreadable code that needs a lot of decyphering and manual cleanup in order to be workable again.

Then again, some game engines do not even compile the game code to begin with.

We'd need more detail on how the game was made to give helpful answers - although I am reluctant to help here because tomas1235 does not have games on his account so I am immediately suspicious if he actually wants to recover his own game or steal / rip off someone else's.

This is a fair point