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(+1)

Really memorable premise for a jam game. The idea of a retired mage leaving behind a life of adventure just to run a flower shop between the human and demon worlds is such a fun setup, and the game actually leans into that atmosphere really well.

I enjoyed the gameplay loop more than I expected. Taking orders, figuring out the correct bouquet combinations, and managing trays becomes surprisingly engaging once more customers start appearing. It has that satisfying kind of pressure where you’re trying to stay efficient without the game becoming overwhelming.

(+1)

Thanks for playing! Glad you liked the idea, I had fun making it too. Happy to hear the gameplay loop worked and that the pressure felt right without being too much. Appreciate the detailed feedback!