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b_obbie

22
Posts
3
Followers
A member registered Dec 15, 2024 · View creator page →

Creator of

Recent community posts

Thanks for playing, and sorry for the confusion. There are two flower trays, and you can switch between them by pressing Spacebar to get the requested flowers.

Thanks for playing! Glad you liked it :>

Thanks for playing! Glad you liked the characters and abilities. You’re right about the bite, it needs better balance. Ran out of time during the jam, but I appreciate the feedback.

Thanks for playing! Glad you liked the vampire theme, it was fun to work on. Happy you had a good time with it, appreciate it :>

Thanks for playing, really appreciate it! Glad you had a good time with it.

I love the art, it’s super cute. The concept and overall game are great, and the sounds fit well. One small thing, the correct skill check sound felt a bit unclear at first, so it confused me a bit. Still really charming :>

Thanks for playing! Glad you liked the concept and the art, and nice to see another vampire game 😄

Good call on the bite, I can see how it ends up being spammed. Making it more of a healing-focused move is a really interesting idea.

Also agree on the difficulty and enemy variety, I didn’t have enough time to push that further during the jam. Appreciate the detailed feedback!

Thanks for playing! You’re right, the bite needs a cooldown and better balance. I didn’t get enough time to tune it properly during the jam. Appreciate the feedback!

Thanks for playing! That’s a fair point, the bite is definitely too strong right now. I didn’t have time to balance it properly during the jam. Appreciate you pointing it out!

Thanks for clarifying, that helps. The idea was more of a cozy, play at your own pace experience where you just complete orders and enjoy the flow, rather than a strict win condition. But I see how that can feel unclear without it being explained better. Your example helps a lot too, adding more visual differences like flower position, size, and wrap style would definitely improve it. Appreciate you taking the time to explain.

Thanks for playing! Glad you liked the vibe and the music. An undo feature is a good idea, I can see how that would help. Happy to hear the gameplay felt simple and engaging. Appreciate the feedback!

Thanks for playing! That’s the dream for real 😄 Glad you liked the game and that the loop felt satisfying. Expanding the bouquet system is something I’d love to do too. Appreciate the feedback!

Thanks for playing! Glad you liked the idea, I had fun making it too. Happy to hear the gameplay loop worked and that the pressure felt right without being too much. Appreciate the detailed feedback!

Thanks for playing! Glad the concept worked for you and that you had a good time with it. Appreciate it!

Thanks for playing! Glad you liked the concept and execution, appreciate it!

Thanks for playing! That’s exactly the vibe I was going for, really glad it came through

Thanks for playing! Having the flowers form actual bouquets would’ve been really nice, I just didn’t have enough time during the jam. Glad the goal of the game still felt clear. Really appreciate it!

Thanks a lot! Glad you liked the animation, that means a lot 😄

Yeah that confusion makes sense, I should’ve made the tray switching clearer on screen. Really appreciate you pointing it out, and no worries at all, it’s a fair note!

Thanks for playing! Really glad you liked the cozy vibe and the art. And yeah I get why that part was confusing, sorry about that 😅 I’ll try to make it clearer. The space button tip is a really good call. Also really like your ideas about score, timer, and more pressure from customers. Appreciate the feedback a lot!

Thanks for playing! I was inspired by Spore. It’s a game I really like too.

Thanks for playing, glad you enjoyed it! Good catch on the safe spots. I’ll look into making the fish movement more dynamic in future updates.

Thanks for playing! Regarding the enemies, I originally intended for collisions to trigger only at the head or mouth area, but I haven't refined the hitboxes to that level of precision yet. And congrats on becoming a frog!