The combat with the storing magic mechanic is interesting!! its easy to see that you had a very well-thought-out idea, and if you'd had more time, you would have executed it perfectly. Even so, the game is fun! I would only add a health bar to Winter to have clearer feedback on the effectiveness of attacks. Great job!
Viewing post in Battle Against Winter jam comments
The plan was to show the damage when Winter would take damage and add some VFX as feedback, but... I just forgot about it. And about time: Funnily enough, I think not taking breaks more often was the problem. It would've saved me from working for too long on things that clearly wouldn't work. And soooorry for late reply.