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(+1)

The combat with the storing magic mechanic is interesting!! its easy to see that you had a very well-thought-out idea, and if you'd had more time, you would have executed it perfectly. Even so, the game is fun! I would only add a health bar to Winter to have clearer feedback on the effectiveness of attacks. Great job!

(+1)

The plan was to show the damage when Winter would take damage and add some VFX as feedback, but... I just forgot about it. And about time: Funnily enough, I think not taking breaks more often was the problem. It would've saved me from working for too long on things that clearly wouldn't work. And soooorry for late reply.