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(1 edit) (+1)

For the first month of learning game development I used a no-code engine.  I noticed a lot of limitations.  When I started using godot a year or two ago, I definitely could see the difference.  Using a code engine Definitely allows you to use all your creativity and I think that evens the odds fairly.

which no-code engine do you use?

Scratch...  it was my first time...

(1 edit)

Although i'm not basing the assumption of equal difficulty on scratch.  Every game engine has it's flaw.  For scratch it may be limitations, for GDdevelop it may be memory and/or storage capacity, for code engines (unity/godot/unreal) the flaw is programing   is time consuming.

Deleted 6 days ago