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Just some thoughts to add on:

1) Limited crystal redemption. Limited single use items with prices that goes up too fast per item. There is never enough crystals to buy all the items required. After 6+++ runs I am always running out of crystals. Suggestion: increase crystal redemption or crystal amount.

1a) It is never worth unlocking shortcuts as the items required is limited/ too expensive.

2) Running shoes. As controls for running shoes are in the instructions, I expected to see them in the first shop or second shop I unlock instead of up to luck to get t the correct shop. Suggestion: make shoes toggleable after buying as I didn't walk after getting shoes? 

3) Hats eat up limited resources and are useless. As I didn't manage to unlock the mines, if I buy the chef's hat there is no stone left to buy items and exchange for crystals.

4) Chest rewards are sometimes not worth the 80+ crystals used to buy keys.

5) Increase mining range doesn't show much increase in mining range. Mining area seems like 2 rocks touching me only.

6) Duplicate upgrades that doesn't seem to make much of a difference. 

7) Unable to exchange all coupon items from the first shop. This isn't used in the other shops, which makes it awkward like why only 1 shop has it.

8) After a few runs the inventor shop barrel punching gloves are missing from purchase.

Hope this helps!

1. Increasing cost on matches etc - I will write this down and think about it for a while.  There’s no clean solution for this map, but I can build it differently for future maps. 

1a. Shortcuts - Same here. Although I’m fine to leave them in if some players prefer to unlock them. 

2. Running Shoes - I intended running to take up stamina at first. I will check if it works ok to have it on a toggle. And where to place the free shoes, and where they are sold.

3. Cosmetics feel expensive - Yes, I made a test in the first shop with the tickets, I have some ideas for the other shops as well. Aka “cosmetic currency”.  

4. Chest content isn’t worth it with expensive keys - There used to be more chests, but I replaced a lot of them with presents and free items. I mean, it is a gamble after all :) But I would say it’s worth it when you unlock a path and when the keys are cheaper. 

5. Mining range visuals - I agree, this is pretty high on the list. The range needs to be shown clearly and how it expands with the upgrades. 

6. Unclear effect of duplicate items - Any specific ones? Unless there’s a bug they should all increase in effect up to 5 upgrades. 

7. Coupon remaining - Yeah, I don’t want to force the player to buy everything. Maybe I will just stop giving out coupons when you buy all the items, or add something more to it. I added it as a first test, I have some other ideas for the other shops. 

8. Missing barrel breaker after prestige - I can’t replicate it so it’s hard to debug.

Unlocking all of the rooms on the right from the starting area and running out of resources - It’s a hard balance, I want players to be able to explore and pick different paths, but at the same time, I don’t want there’ to be too easy to randomly get locked out of a run. I have been changing a few positions of the shops and characters, and what you can buy in shops etc. (you used to be able to buy keys in the first shop, which made it a bit too open) I will add some keys in the farmer’s shop and see if that helps

Thank you for the detailed feedback and for playing through multiple rounds!

I'm just taking notes as I'm playing. Though I did encounter issues, the game is fun and relaxing to get as much resources as possible, but also challenging to know how best to optimise that and the routing. Looking forward to seeing how this game will grow : )

1. Just wanted to add that after my first failed run, I screenshot and made a map of the NPCs and their shops etc and subsequent runs were quite fun. Though I still am not unlocking shortcuts as items are still expensive, and it is troublesome to find which shop stocks what I need. And I also have running shoes lol.

4. *opens chest* It's a hat! *depressed* But same as shortcuts I don't go out of my way to open chests. Just personal laziness haha

6. I didn't really check back on the stars panel after buying the duplicate though, will try to take note in future when buying. 

Unlocking. This is really not easy. I can only wish you all the best in this endeavor. I will just sit over here and continue playing and complaining lol.