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Hi there! Amazing work on this - it looks really unique.

Could you please provide a pattern for autotiling rivers and roads in Tiled? I managed to set up terrains using the Corner Set method, but I'm finding rivers and roads a bit trickier to get right.

Also, do you have plans for any future asset packs? A  dungeon set would be awesome, as would some additional biomes.

Thanks in advance!

Hi, I don’t have Tiled implementations for the tileset. As there’s many different ways to implement tiling I’ve left that to users based on what works for their games. I do periodically update the tileset to make autotiling easier based on feedback or my own experiments. For the time being, for the roads and rivers, if they’re on their own layer, using an edge based terrain set should work.

There's plans for future asset packs and updates, and a dungeon set would be cool, but my next planned update is to add snowy tile variants to my village asset pack.

Thanks for the answer! Keep going :D