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(+1)

The idea of changing the velocity with the mouse wheel is very unique. It really makes the rhythm game feel much more human and alive. Great job on the gameplay!

(1 edit)

Thank you! I really wanted to move away from the robotic “perfect hit” and give players more control over the weight and texture of each sound. Hearing that it made the experience feel more human and alive is exactly what I was aiming for! (ツ)ノ