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Love the name of the game, and that the game actually have “bugs” to kill” and “bugs” in the system. I don’t know if it’s possible to disarm the bomb? I keep dying.

At first, I fell into the hole, but I thought it was grass we could walk on. The main character moves quite fast. I think that’s a good thing once we encounter more and more bugs, but it can get some time to get used to.

Audio and SFX can help make the experience more immersive. Add some more “waves” with power ups, and challenges, and the player will stay for more. The core game loop is good.

(1 edit) (+1)

As state in the metadata, description and it always appears as notification in game to indicate, yes it is there is button to defuse the bomb on both side of the screen appear when the bomb is triggered. 


Since this is solo development, I apologize that I couldnt able to develop the whole production grade (like upgrade feature) within a few days so this proof of concept and MVP is about the finished core game mechanics, base sfx and bug fixes.

However, hope you having fun with my game.