This was my 3rd game jam and my first and the second one was submitted on GDevelop big game jam #7 and #8 even though the second one wasn't able to play like the file was broken but this time, I planned ahead like what I wanted this game to be so when the clock started ticking, I started to make my vision and I continued it for 4-5 days and I totally forgot about the theme cuz I was focused on game feel and juice, sfx and visuals and enemy variety and content and then I just checked the Gamedev.js jam page and that is when I saw the theme!! My game wasn't at all related to theme, Machine so I made a BOSS called The Machine and added some gears, a facility lore where you enter the building, escape security, finds the key to the lobby and destroy the machine and I made a survival mode(endless) to keep the game fresh with upgrades and new 2 exclusive enemies and an amazing difficulty curve in my opinion and a leaderboard where it calculates total kills and ranks based on the highest and you can change your name in the menu, unlock new weapons and etc like I focused on making the game feel smooth, polished and just satisfying!! And I think I was able to create that feeling :)
Here's my game: GUNGLASSES