I have tried it again.
-The ai racers does help engagement a little but i dont think they can make it around the track, at least in my attempts they didnt.
-I tried multiple ships and could barely tell a difference
-i used the w for throttle and a and d for turning control scheme, it felt pretty good to play
-I like the bigger tracks, the smaller tracks were pretty hard to drive on, although i wouldnt mind smaller sections on a big track.
may i ask why you have it so that it is zoomed out to see the whole track? I would think having a fixed camera zoom that follows the player around the track would be better, but that could be just me.
Perfect, thank you.
I have used your feedback (but forgot to respond... been a bit too busy I guess)
- The AI racers have been updated, and are now a bit better, so they should work a bit better now
- I have updated the ships, and I believe you should be able to tell the difference. If you still have problems, you should try to play against your own ghosts, and you should be able to see the difference.
- Thank you so much, I think that we are closing in on using that scheme
The reason why it is zoomed out, is that this should be played with controllers in couch mode.. so its designed for sitting together and playing against each other. We have considered also making a follow around camera, but that would be in the final game, it is important that it works well without it :)
Thank you again for testing the game, it is super appresiated. Let me know if you have a major update on your game, and I will test it again.