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passed 3 times for the first character and 2 times for the second on the public version. The original spire, the downfall, and the second part add up to over 1.5k hours.

I just want to leave a feedback.

Pluses:

Each piece of clothing has a visual display.

Huge potential for builds thanks to the clothing system

There is even more potential for interaction between a character with a certain clothed object and a mob/event, etc.

Good UI (mostly thanks to the spike here, but still)

Pleasant style and music (for me personally)

As I already realized, the possibility of modifications due to the fact that it was made for a year or just kissed my hands.

Minuses:

There are just a lot of copies of maps from the spire (without changes) that are simply stronger and easier than trying to assemble something new. This is not exactly a negative, just a remark that the developer can play game design and balance, but so far he is focused on something else.

A lot of clothes will simply never be taken, the bonuses are too specific and small, while the debuff on them will definitely touch you.

There are no clothing sets with a bonus for collecting several. It's like one of the first things that comes to mind.

Since it's a porn game, I would like some consequences of defeat or an additional small gameplay of defeat (it would be super hot and great)

When you hover over the addiction map, you can see what it adds, but you can't see what aroused does. Also, sometimes when choosing clothes, the cards that pop up in the prompt go off the screen, also when choosing clothes, the text on top is choose card, but it's a matter of 2 minutes to fix it.

Bottom line: I'll keep an eye on the huge potential, despite the fact that I'm in femdom with a guy as the main character, but then, as I realized, the developer is not about that, but I would like to...

Defeat DOES have consequences! On the public version, its only in act 1, so I'm assuming you've never lost during act 1. Typically it gives you a negative perk, or adds a curse to your deck, or forces equipment on you

Yes, my bad dont lose in 1 act LOL. The sad thing is that after a defeat, for example, certain opponents could also impose it, but this would lead to unique events/ dialogues / etc. in the following acts