Looks like theres a bunch of act 2 and 3 defeats that havent been implemented but have the details floating around. They'll probably be added eventually
I agree with the collector though. Dealing with the start of the next act is just impossible...
Also, clearly you've never tried a fantasize+conditioning+brainwashing+lust crest build. Straight up instant killed everything in act 3, including elites AND the act boss
Kekjddc
Recent community posts
As much as I loved abusing it, the Fantasize nerf was sorely needed. Especially paired with any of the equipment that overrode statuses! I personally used Crest of Lust and any of the outfits that turn things into lust. wildly powerful
The new events are pretty awesome too. They feel more distinct from Slay the Spire's, which is nice.
Honestly great! Completed another run with Katyusha, this time I got the Corvinia shrine event and decided to take it. Conditioning decks are pretty broken, I swept most enemies (which were all Elites) within the first or second turn, ended with a health pool of ~180 and 2 buffer each combat, as well as ~13 health recovery each combat end. Practically invincible :D
The new events are pretty great. I'm still inclined to try to avoid Act 3 events, though; for the most part, once I've gotten a developed build it feels more detrimental than positive to risk something that might ruin my build.
Either way, I'm really loving it all so far!
Loving it so far! Caught a couple bugs.
Not sure why, but I can't "select" cards in deck view (i.e, looking through the exhaust, discard or draw piles, or trying to smith), but instead a random card is automatically selected with no input from me.
I also got a crash when trying to select Equipment after the Act 1 boss. I believe I selected an "Overall's " equipment?
Anyway, I'm excited to see it progress!
Honestly, I'm really looking forward to this. I've been hooked on Slay the Spire recently so this really is perfect.
Outta curiosity, I did see lower down that you plan to bring back parasites (yay). Any plans on re-introducing any of the other things you've explored in the previous games? Like incubation from Dungeons, or the various fetishes from Witches? Just wondering
There are vaginal parasites (Make you look pregnant, but stay put), Alraune Pregnancies (After 3 days, births a vine that stays attached for 3 more days) and Spider Incubations (After 9 in game turns, gives birth to a new spider)
Theres also Anal Parasites (Up to 50% chance to birth a new parasite every turn)
I've created a new account entirely to comment here (My old one got murdered by itch for some reason, or I've forgotten the username. Either way, cant get back in)
Been following you since Ero Witches, and I'm genuinely in love with your game development. The fact that Ero Hunters progressed so quickly is mindblowing to me, but inspires me to try harder myself.
I'm excited for this upcoming game. I'll be honest in that Ero Hunters is less of the kind of game I enjoy - it felt a little less "personal" than Ero witches of Dungeons, but I had fun with it regardless. I'm just not great at City Builders D:
This one looks like it might be easier to dive into. Looking forward to it!