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(-1)

This is ok but some spirts are just overpowered. The pulling ability makes you unable to do anything, which will kill you. Same goes for wind. The npcs are way too hard to fight because the knockback doesn't make sense. One second, we are bumping, next i get yeeted off the map.

hey! have you tried using the pulling to bring enemies closer to the edge and then hit a final blow?

there are a lot of variables taken into account for the knockback, such as attack and defense stats, speed of each gyra, weather a special move was used etc.


thanks for playing!!